Saturday, 28 January 2017

So guy's today i'am gonna make you know a little about hidden tesla.......                                                                                           
Hidden Tesla Basic Information
Just like Bombs, Big Bombs, and Sprint Traps, these defensive buildings remain hidden until an enemy unit, either aerial or ground, gets close. However, Hidden Tesla will also pop up once a base has received at least 51% damage, regardless of whether an enemy unit is nearby or not

(In-Game Description)
“these sneaky towers When an enemy walks or flies close enough, the tower springs up and fries it using the power of Electrickery!”
Enemy troops caught moving through a Hidden Tesla area will often be taken out by this high damage unit. This is because the Hidden Tesla trigger radius is an impressive 6 tiles, making it much deadlier than the other mentioned defensive units that remain invisible until triggered. Their ability to  attack any type of unit and inflict double damage on P.E.K.K.As make it one of the best defenses in the game.some are..................Hidden Tesla Level 1
Damage Per Second34
Damage Per Shot20.4
Hitpoints600
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build1,00,000 Gold
Build Time1 Day
Experience Received293
Town Hall Required7
Hidden Tesla Level 2
Damage Per Second40
Damage Per Shot24
Hitpoints630
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build1,250,000 Gold
Build Time3 Days
Experience Received509
Town Hall Required7
Hidden Tesla Level 3
Damage Per Second48
Damage Per Shot28.8
Hitpoints660
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build1,500,000 Gold
Build Time5 Days
Experience Received657
Town Hall Required7

Hidden Tesla Level 4
Damage Per Second55
Damage Per Shot33
Hitpoints690
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build2,000,000 Gold
Build Time6 Days
Experience Received720
Town Hall Required8
Hidden Tesla Level 5
Damage Per Second64
Damage Per Shot38.4
Hitpoints730
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build2,500,000 Gold
Build Time8 Days
Experience Received831
Town Hall Required8
Hidden Tesla Level 6
Damage Per Second75
Damage Per Shot45
Hitpoints770
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build3,000,000 Gold
Build Time10 Days
Experience Received929
Town Hall Required8
Hidden Tesla Level 7
Damage Per Second87
Damage Per Shot52.2
Hitpoints810
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build3,500,000 Gold
Build Time12 Days
Experience Received1,018
Town Hall Required9
Hidden Tesla Level 8
Damage Per Second99
Damage Per Shot59.4
Hitpoints850
Range6 Tiles (1st shock), 7 Tiles (after)
Damage TypeSingle Target
TargetsGround, Air
Favorite TargetP.E.K.K.A. (double damage)
Cost to Build5,000,000 Gold
Build Time15 Days
Experience Received1,099
Town Hall Required       10


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